Sciweavers

14 search results - page 3 / 3
» Host Multicast: A Framework for Delivering Multicast To End ...
Sort
View
MASCOTS
2001
13 years 9 months ago
An Evaluation of Grouping Techniques for State Dissemination in Networked Multi-User Games
In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game's entities are interested in infor...
Li Zou, Mostafa H. Ammar, Christophe Diot
ICC
2007
IEEE
14 years 2 months ago
Design of Single-Group Multicasting-Beamformers
— For the single-group multicast scenario, where K users are served with the same data by a base station equipped with N antennas, we present two beamforming algorithms which out...
Raphael Hunger, David A. Schmidt, Michael Joham, A...
SIGCOMM
1996
ACM
13 years 12 months ago
Receiver-Driven Layered Multicast
State of the art, real-time, rate-adaptive, multimedia applications adjust their transmission rate to match the available network capacity. Unfortunately, this source-based rate-a...
Steven McCanne, Van Jacobson, Martin Vetterli
ICPP
1998
IEEE
13 years 12 months ago
Routing Algorithms for Anycast Messages
Use of anycast service can considerably simplify many communication applications. Two approaches can be used for routing anycast packets. Single-path routing always uses the same ...
Dong Xuan, Weijia Jia, Wei Zhao