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AGILEDC
2007
IEEE
14 years 1 months ago
How We Made Onsite Customer Work - An Extreme Success Story
The Agile Manifesto emphasizes customer collaboration over contract negotiation. No Extreme Programming practice embodies this more than onsite customer. This paper describes our ...
Michelle Williams, Jay Packlick, Rajeev Bellubbi, ...
CHI
2007
ACM
13 years 11 months ago
"Get real!": what's wrong with hci prototyping and how can we fix it?
A prototype of computing technology--as a means to evaluate and communicate a good idea--is often an essential step towards useful, shipping products and towards a deeper understa...
William Jones, Jared M. Spool, Jonathan Grudin, Vi...
PDC
2004
ACM
14 years 23 days ago
Examining a planning discourse: how a manager represents issues within a planning frame and how the others could do the same
The aim of Participatory Design (PD) is to involve the users in the design. Even though the research has shown the success of PD projects in empowering users, little has been said...
Jarmo Sarkkinen
TARK
2005
Springer
14 years 25 days ago
Logical omniscience and common knowledge: WHAT do we know and what do WE know?
: Two difficult issues for the logic of knowledge have been logical omniscience and common knowledge. Our existing logics of knowledge based on Kripke structures seem to justify lo...
Rohit Parikh
TOG
2012
245views Communications» more  TOG 2012»
11 years 9 months ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa