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CGF
2008
138views more  CGF 2008»
13 years 10 months ago
Geometry-Aware Framebuffer Level of Detail
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Lei Yang, Pedro V. Sander, Jason Lawrence
CPHYSICS
2008
86views more  CPHYSICS 2008»
13 years 10 months ago
On ERI sorting for SIMD execution of large-scale Hartree-Fock SCF
Given the resurgent attractiveness of single-instruction-multiple-data (SIMD) processing, it is important for high-performance computing applications to be SIMD-capable. The Hartr...
Tirath Ramdas, Gregory K. Egan, David Abramson, Ki...
VC
2008
167views more  VC 2008»
13 years 9 months ago
A framework for GPU-based application-independent 3D interactions
Abstract Direct manipulation using pointing devices commonly relies on basic interaction tasks such as selection and precise cursor positioning. Traditionally, such tasks use geome...
Harlen Costa Batagelo, Shin-Ting Wu
ITNG
2010
IEEE
13 years 8 months ago
Record Setting Software Implementation of DES Using CUDA
—The increase in computational power of off-the-shelf hardware offers more and more advantageous tradeoffs among efficiency, cost and availability, thus enhancing the feasibil...
Giovanni Agosta, Alessandro Barenghi, Fabrizio De ...
CVPR
2008
IEEE
14 years 10 months ago
Real-Time Face Pose Estimation from Single Range Images
We present a real-time algorithm to estimate the 3D pose of a previously unseen face from a single range im- age. Based on a novel shape signature to identify noses in range ima...
Michael D. Breitenstein, Daniel Küttel, Thiba...