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ECML
2005
Springer
15 years 7 months ago
A Model Based Method for Automatic Facial Expression Recognition
Automatic facial expression recognition is a research topic with interesting applications in the field of human-computer interaction, psychology and product marketing. The classiļ...
Hans van Kuilenburg, Marco Wiering, Marten den Uyl
ACMSE
2007
ACM
15 years 6 months ago
Verifying design modularity, hierarchy, and interaction locality using data clustering techniques
Modularity, hierarchy, and interaction locality are general approaches to reducing the complexity of any large system. A widely used principle in achieving these goals in designin...
Liguo Yu, Srini Ramaswamy
ICCV
2011
IEEE
14 years 2 months ago
Learning Spatiotemporal Graphs of Human Activities
Complex human activities occurring in videos can be defined in terms of temporal configurations of primitive actions. Prior work typically hand-picks the primitives, their total...
William Brendel, Sinisa Todorovic
ECML
2007
Springer
15 years 8 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
ICML
2006
IEEE
16 years 3 months ago
Local distance preservation in the GP-LVM through back constraints
The Gaussian process latent variable model (GP-LVM) is a generative approach to nonlinear low dimensional embedding, that provides a smooth probabilistic mapping from latent to da...
Joaquin Quiñonero Candela, Neil D. Lawrence