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DIGRA
2005
Springer
14 years 29 days ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
FOCS
2003
IEEE
14 years 22 days ago
Approximation Algorithms for Asymmetric TSP by Decomposing Directed Regular Multigraphs
A directed multigraph is said to be d-regular if the indegree and outdegree of every vertex is exactly d. By Hall’s theorem one can represent such a multigraph as a combination ...
Haim Kaplan, Moshe Lewenstein, Nira Shafrir, Maxim...
INFOCOM
2003
IEEE
14 years 22 days ago
On Guaranteed Smooth Scheduling For Input-Queued Switches
— Input-queued switches are used extensively in the design of high-speed routers. As switch speeds and sizes increase, the design of the switch scheduler becomes a primary challe...
Isaac Keslassy, Murali S. Kodialam, T. V. Lakshman...
CHI
1997
ACM
13 years 11 months ago
Sensing Activity in Video Images
in CHI’97 Extended Abstract, ACM Press, pp. 319-320 based awareness tools and iconic indicators because it meets three crucial user requirements. This paper describes the activit...
Alison Lee, Kevin Schlueter, Andreas Girgensohn
CLOR
2006
13 years 9 months ago
An Implicit Shape Model for Combined Object Categorization and Segmentation
We present a method for object categorization in real-world scenes. Following a common consensus in the field, we do not assume that a figure-ground segmentation is available prior...
Bastian Leibe, Ales Leonardis, Bernt Schiele