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SIGGRAPH
2000
ACM
14 years 2 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
ICC
2007
IEEE
101views Communications» more  ICC 2007»
14 years 1 months ago
On the Fundamentally Asynchronous Nature of Interference in Cooperative Base Station Systems
Cooperative transmission by base stations can significantly improve the spectral efficiency of multiuser, multi-cell multiple input multiple output systems. We show that in such s...
Hongyuan Zhang, Neelesh B. Mehta, Andreas F. Molis...
ACMICEC
2008
ACM
195views ECommerce» more  ACMICEC 2008»
14 years 3 days ago
DRM domain authentication using electronic payment systems
This paper focuses on the problem of how to allow sharing of copyrighted content between a set of authorised devices and preventing unauthoried copying of content to other devices...
Imad M. Abbadi, Muntaha Alawneh
CIE
2007
Springer
13 years 10 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
PR
2006
78views more  PR 2006»
13 years 10 months ago
Similarity-based analysis for large networks of ultra-low resolution sensors
By analyzing the similarities between bit streams coming from a network of motion detectors, we can recover the network geometry and discover structure in the human behavior being...
Christopher Richard Wren, David C. Minnen, Sriniva...