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IJCAI
2007
15 years 4 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
TII
2008
77views more  TII 2008»
15 years 2 months ago
The One-Shot Task Model for Robust Real-Time Embedded Control Systems
Embedded control systems are often implemented in small microprocessors enabled with real-time technology. In this context, control laws are often designed according to discrete-ti...
Camilo Lozoya, Manel Velasco, Pau Martí
139
Voted
CSCW
2002
ACM
15 years 2 months ago
A Descriptive Framework of Workspace Awareness for Real-Time Groupware
Supporting awareness of others is an idea that holds promise for improving the usability of real-time distributed groupware. However, there is little principled information availa...
Carl Gutwin, Saul Greenberg
TCS
1998
15 years 2 months ago
Dynamical Recognizers: Real-Time Language Recognition by Analog Computers
We consider a model of analog computation which can recognize various languages in real time. We encode an input word as a point in Rd by composing iterated maps, and then apply i...
Cristopher Moore
NAS
2010
IEEE
15 years 1 months ago
CR: Capability Information for Routing of Wireless Ad Hoc Networks in the Real Environment
—In greedy routing, each relay node forwards the message to a neighbor (also called successor) that is closer to the destination. However, the successor candidate set (SCS) is di...
Zhen Jiang, Zhigang Li, Nong Xiao, Jie Wu