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DIGRA
2003
Springer
15 years 11 months ago
A Real Little Game: The Pinocchio Effect in Pervasive Play
Mobile digital technologies and networks have fueled a recent proliferation of opportunities for pervasive play in everyday spaces. In this paper, I examine how players negotiate ...
Jane McGonigal
SIGCOMM
1998
ACM
15 years 10 months ago
An Active Service Framework and Its Application to Real-Time Multimedia Transcoding
Several recent proposals for an “active networks” architecture advocate the placement of user-defined computation within the network as a key mechanism to enable a wide range...
Elan Amir, Steven McCanne, Randy H. Katz
ICAIL
2009
ACM
16 years 28 days ago
Creating an argumentation corpus: do theories apply to real arguments?: a case study on the legal argumentation of the ECHR
Argumentation annotation is a crucial step in applying machine learning techniques to the argumentation field. However, there exist few argumentation corpora and their developmen...
Raquel Mochales Palau, Aagje Ieven
ICRA
2007
IEEE
147views Robotics» more  ICRA 2007»
16 years 21 days ago
Neural Reinforcement Learning Controllers for a Real Robot Application
— Accurate and fast control of wheel speeds in the presence of noise and nonlinearities is one of the crucial requirements for building fast mobile robots, as they are required i...
Roland Hafner, Martin Riedmiller
SAC
2003
ACM
15 years 11 months ago
Are Multiagent Algorithms Relevant for Real Hardware? A Case Study of Distributed Constraint Algorithms
Researchers building multi-agent algorithms typically work with abstracted away from real applications. The abstracted problem instances allow systematic and detailed investigatio...
Paul Scerri, Pragnesh Jay Modi, Wei-Min Shen, Mili...