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AAAI
2008
13 years 10 months ago
Video Activity Recognition in the Real World
With recent advances in motion detection and tracking in video, more efforts are being directed at higher-level video analysis such as recognizing actions, events and activities. ...
Anthony Hoogs, A. G. Amitha Perera
FORTEST
2008
13 years 9 months ago
Testing Real-Time Systems Using UPPAAL
Abstract. This chapter presents principles and techniques for model-based blackbox conformance testing of real-time systems using the UPPAAL model-checking tool-suite. The basis fo...
Anders Hessel, Kim Guldstrand Larsen, Marius Mikuc...
HCI
2007
13 years 9 months ago
Character Agents in E-Learning Interface Using Multimodal Real-Time Interaction
This paper describes an e-learning interface with multiple tutoring character agents. The character agents use eye movement information to facilitate empathy-relevant reasoning and...
Hua Wang, Jie Yang, Mark H. Chignell, Mitsuru Ishi...
WSCG
2003
145views more  WSCG 2003»
13 years 9 months ago
Real-Time Soft Shadows Using a Single Light Sample
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
Florian Kirsch, Jürgen Döllner
GAMEON
2000
13 years 9 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes