A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
The idea of Phong Shading is applied to subdivision surfaces: normals are associated with vertices and the same construction is used for both locations and normals. This creates v...
Time-sensitive network experiments are difficult. There are major challenges involved in generating high volumes of sufficiently realistic traffic. Additionally, accurately measur...
Neda Beheshti, Yashar Ganjali, Monia Ghobadi, Nick...
Conflict theory can be used to explain the interactions between societies during times of turmoil and change (i.e. revolutions, strikes or everyday debates). Games have been produ...
Abstract. We show that a simple probabilistic modelling of the registration problem for surfaces allows to solve it by using standard clustering techniques. In this framework, poin...