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HAPTICS
2007
IEEE
14 years 1 months ago
Shaping Event-Based Haptic Transients Via an Improved Understanding of Real Contact Dynamics
Haptic interactions with stiff virtual surfaces feel more realistic when a short-duration transient is added to the spring force at contact. But how should this event-based transi...
Jonathan Fiene, Katherine J. Kuchenbecker
SYNTHESE
2008
66views more  SYNTHESE 2008»
13 years 7 months ago
Structural realism and Davidson
Structural realism is an attempt to balance the competing demands of the No Miracles Argument and the Pessimistic Meta-Induction. In this paper I trace the development of the struc...
Jack Ritchie
FDG
2009
ACM
14 years 5 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
SYNTHESE
2011
72views more  SYNTHESE 2011»
13 years 2 months ago
Metaphysical underdetermination: why worry?
Various forms of underdetermination that might threaten the realist stance are examined. That which holds between different ‘formulations’ of a theory (such as the Hamiltonian...
Steven French
CHI
2005
ACM
14 years 8 months ago
Behaviour, realism and immersion in games
Immersion is recognised as an important element of good games. However, it is not always clear what is meant by immersion. Earlier work has identified possible barriers to immersi...
Kevin Cheng, Paul A. Cairns