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TOG
2002
125views more  TOG 2002»
13 years 7 months ago
Perspective shadow maps
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
Marc Stamminger, George Drettakis
CGF
2008
106views more  CGF 2008»
13 years 7 months ago
Raycasting of Light Field Galleries from Volumetric Data
The paper describes a technique to generate high-quality light field representations from volumetric data. We show how light field galleries can be created to give unexperienced a...
Christof Rezk-Salama, Severin Todt, Andreas Kolb
TOG
2010
117views more  TOG 2010»
13 years 2 months ago
Stable inverse dynamic curves
2d animation is a traditional but fascinating domain that has recently regained popularity both in animated movies and video games. This paper introduces a method for automaticall...
Alexandre Derouet-Jourdan, Florence Bertails-Desco...
TVCG
2012
162views Hardware» more  TVCG 2012»
11 years 10 months ago
A Statistical Quality Model for Data-Driven Speech Animation
—In recent years, data-driven speech animation approaches have achieved significant successes in terms of animation quality. However, how to automatically evaluate the realism o...
Xiaohan Ma, Zhigang Deng
ATAL
2004
Springer
14 years 1 months ago
A Multi-Agent Systems Approach to Autonomic Computing
The goal of autonomic computing is to create computing systems capable of managing themselves to a far greater extent than they do today. This paper presents Unity, a decentralize...
Gerald Tesauro, David M. Chess, William E. Walsh, ...