We show how to reason, in the proof assistant Coq, about realistic programming languages using a combination of separation logic and heterogeneous multimodal logic. A heterogeneou...
In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a a new probabilistic planning rule representation to compactly ...
Hanna M. Pasula, Luke S. Zettlemoyer, Leslie Pack ...
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
In this work we present a prototype for simulating computer network attacks. Our objective is to simulate large networks (thousands of hosts, with applications and vulnerabilities)...
Abstract The chapter studies how to provide clients with access to a replicated object that is logically indistinguishable from accessing a single yet highly available object. We s...