Internet search companies sell advertisement slots based on users' search queries via an auction. While there has been previous work on the auction process and its game-theor...
In this paper we consider the problem of reconstructing triangular surfaces from given contours. An algorithm solving this problem has to decide which contours of two successive s...
Reinhard Klein, Andreas Schilling, Wolfgang Stra&s...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
This paper presents a technique, called GENH, that automatically generates search heuristics for scheduling problems. The impetus for developing this technique is the growing cons...
Robert A. Morris, John L. Bresina, Stuart M. Rodge...
In the context of operative disruption management, decision support systems have to evaluate the typically manifold options of responding to disturbances: The temporal shift of ac...