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CIKM
2009
Springer
13 years 8 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
CONEXT
2009
ACM
13 years 8 months ago
MDCube: a high performance network structure for modular data center interconnection
Shipping-container-based data centers have been introduced as building blocks for constructing mega-data centers. However, it is a challenge on how to interconnect those container...
Haitao Wu, Guohan Lu, Dan Li, Chuanxiong Guo, Yong...
GPCE
2008
Springer
13 years 8 months ago
Property models: from incidental algorithms to reusable components
A user interface, such as a dialog, assists a user in synthesising a set of values, typically parameters for a command object. Code for “command parameter synthesis” is usuall...
Jaakko Järvi, Mat Marcus, Sean Parent, John F...

Publication
353views
13 years 8 months ago
Online Multi-Person Tracking-by-Detection from a Single, Uncalibrated Camera
In this paper, we address the problem of automatically detecting and tracking a variable number of persons in complex scenes using a monocular, potentially moving, uncalibrated ca...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
AI
2007
Springer
13 years 7 months ago
An algorithm for distributing coalitional value calculations among cooperating agents
The process of forming coalitions of software agents generally requires calculating a value for every possible coalition which indicates how beneficial that coalition would be if...
Talal Rahwan, Nicholas R. Jennings