The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
Along with the development of interactive robots, controlled experiments and field trials are regularly conducted to stage human-robot interaction. Experience in this field has sh...
Tijn Kooijmans, Takayuki Kanda, Christoph Bartneck...
To improve software productivity, when constructing new software systems, developers often reuse existing class libraries or frameworks by invoking their APIs. Those APIs, however...
This paper describes an algorithm that allows Linux to perform multilevel load balancing in NUMA computers. The Linux scheduler implements a load balancing algorithm that uses str...