The last three years have seen a dramatic increase in both awareness and exploitation of Web Application Vulnerabilities. 2008 and 2009 saw dozens of high-profile attacks against...
This article illustrates the complexities of real-world planning and how we can create AI planning systems to address them. We describe the IMACS Project (Interactive Manufacturab...
Internet end users and ISPs alike have little control over how packets are routed outside of their own AS, restricting their ability to achieve levels of performance, reliability,...
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
Many AI problems can be modeled as constraint satisfaction problems (CSP), but many of them are actually dynamic: the set of constraints to consider evolves because of the environ...