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» How designers design and program interactive behaviors
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CHI
2010
ACM
14 years 3 months ago
SensorTune: a mobile auditory interface for DIY wireless sensor networks
Wireless Sensor Networks (WSNs) allow the monitoring of activity or environmental conditions over a large area, from homes to industrial plants, from agriculture fields to forest...
Enrico Costanza, Jacques Panchard, Guillaume Zuffe...
CHI
2010
ACM
14 years 3 months ago
An exploratory study of unsupervised mobile learning in rural India
CT Cellphones have the potential to improve education for the millions of underprivileged users in the developing world. However, mobile learning in developing countries remains un...
Anuj Kumar, Anuj Tewari, Geeta Shroff, Deepti Chit...
GLOBECOM
2009
IEEE
14 years 3 months ago
Price of Anarchy for Cognitive MAC Games
—In this paper, we model and analyze the interactions between secondary users in a spectrum overlay cognitive system as a cognitive MAC game. In this game, each secondary user ca...
Lok Man Law, Jianwei Huang, Mingyan Liu, Shuo-Yen ...
MHCI
2009
Springer
14 years 3 months ago
Exploring the use of landmarks for mobile navigation support in natural environments
Landmarks are a key element in navigation and have been used extensively to provide navigation support to pedestrians through mobile devices in urban areas. Natural environments d...
Caroline Snowdon, Christian Kray
EICS
2009
ACM
14 years 3 months ago
The tradeoff between spatial jitter and latency in pointing tasks
Interactive computing systems frequently use pointing as an input modality, while also supporting other forms of input such as alphanumeric, voice, gesture, and force. We focus on...
Andriy Pavlovych, Wolfgang Stürzlinger