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» How designers design and program interactive behaviors
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DC
1999
13 years 8 months ago
A Simple and Fast Asynchronous Consensus Protocol Based on a Weak Failure Detector
or fault-tolerant asynchronous systems. It abstracts a family of problems known as Agreement (or Coordination) problems. Any solution to consensus can serve as a basic building blo...
Michel Hurfin, Michel Raynal
JOCN
2010
97views more  JOCN 2010»
13 years 7 months ago
Audiovisual Matching in Speech and Nonspeech Sounds: A Neurodynamical Model
■ Audiovisual speech perception provides an opportunity to investigate the mechanisms underlying multimodal processing. By using nonspeech stimuli, it is possible to investigate...
Marco Loh, Gabriele Schmid, Gustavo Deco, Wolfram ...
TIP
2010
107views more  TIP 2010»
13 years 3 months ago
Risk-Distortion Analysis for Video Collusion Attacks: A Mouse-and-Cat Game
Copyright protection is a key issue for video sharing over public networks. To protect the video content from unauthorized redistribution, digital fingerprinting is commonly used. ...
Yan Chen, W. Sabrina Lin, K. J. Ray Liu
SIGIR
2011
ACM
12 years 11 months ago
Social context summarization
We study a novel problem of social context summarization for Web documents. Traditional summarization research has focused on extracting informative sentences from standard docume...
Zi Yang, Keke Cai, Jie Tang, Li Zhang, Zhong Su, J...
CIKM
2011
Springer
12 years 8 months ago
Do all birds tweet the same?: characterizing twitter around the world
Social media services have spread throughout the world in just a few years. They have become not only a new source of information, but also new mechanisms for societies world-wide...
Barbara Poblete, Ruth Garcia, Marcelo Mendoza, Ale...