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TEI
2010
ACM
129views Hardware» more  TEI 2010»
13 years 7 months ago
Silent mutations: physical-digital interactions in spaces
Many installations research efforts today explore how to engage participants with embedded digital content and applications in interactive environments. Yet the interactive design...
Claudia Rébola Winegarden, Nicholas Komor, ...
CHI
2007
ACM
14 years 7 months ago
Authoring sensor-based interactions by demonstration with direct manipulation and pattern recognition
Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, cr...
Björn Hartmann, Leith Abdulla, Manas Mittal, ...
CHI
2010
ACM
14 years 2 months ago
Fitting an activity-centric system into an ecology of workplace tools
Knowledge workers expend considerable effort managing fragmentation, characterized by constant switching among digital artifacts, when executing work activities. Activitycentric c...
Aruna D. Balakrishnan, Tara Matthews, Thomas P. Mo...
ACMACE
2005
ACM
14 years 29 days ago
SymBall: camera driven table tennis for mobile phones
We present a table tennis game concept, implemented for Symbian OS/Series 60 mobile phones, using the phone's integrated camera as the main game controller. The game demonstr...
Mika Hakkarainen, Charles Woodward
IUI
2003
ACM
14 years 20 days ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn