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» How probes inform and influence the design process
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CHI
2009
ACM
14 years 8 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
WWW
2010
ACM
13 years 7 months ago
Randomization tests for distinguishing social influence and homophily effects
Relational autocorrelation is ubiquitous in relational domains. This observed correlation between class labels of linked instances in a network (e.g., two friends are more likely ...
Timothy La Fond, Jennifer Neville
IEEEIA
2009
13 years 5 months ago
How Emotional Mechanism Helps Episodic Learning in a Cognitive Agent
In this paper we propose the CTS (Concious Tutoring System) technology, a biologically plausible cognitive agent based on human brain functions.This agent is capable of learning a...
Usef Faghihi, Philippe Fournier-Viger, Roger Nkamb...
ACMDIS
2008
ACM
13 years 9 months ago
Zebra: exploring users' engagement in fieldwork
Participatory Design is a design approach that provides a popular set of techniques for designing interactive systems in collaboration with end-users. Technology probes are one of...
Yann Riche, Matthew Simpson, Stephen Viller
OZCHI
2006
ACM
14 years 1 months ago
Design for inspiration: children, personal connections and educational technology
The project is working towards building an understanding of the personal interests and experiences of children with the aim of designing appropriate, usable and, most importantly,...
Peta Wyeth, Carla Diercke, Stephen Viller