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AAAI
2010
13 years 11 months ago
Complexity of Computing Optimal Stackelberg Strategies in Security Resource Allocation Games
Recently, algorithms for computing game-theoretic solutions have been deployed in real-world security applications, such as the placement of checkpoints and canine units at Los An...
Dmytro Korzhyk, Vincent Conitzer, Ronald Parr
APCCM
2008
13 years 11 months ago
Context Analysis: Toward Pragmatics of Web Information Systems Design
On a high level of abstraction a Web Information System (WIS) can be described by a storyboard, which stract way specifies who will be using the system, in which way and for which...
Hui Ma, Klaus-Dieter Schewe, Bernhard Thalheim
GAMEON
2007
13 years 11 months ago
Agent Based Virtual Tutorship and E-Learning Techniques Applied to a Business Game Built on System Dynamics
An advanced Business Game is presented in the paper, built on the methodology of System Dynamics. It can be used for cognitive learning and knowledge transmission in schools and U...
Marco Remondino
GRAPP
2008
13 years 11 months ago
GPU-Based Normal Map Generation
This paper presents a method for normal map generation in the GPU. These normal maps are generated from a high resolution mesh and can be applied to any simplification of this mes...
Jesús Gumbau, Carlos González, Migue...
HCI
2007
13 years 11 months ago
Augmented Metacognition Addressing Dynamic Allocation of Tasks Requiring Visual Attention
This paper discusses the use of cognitive models as augmented metacognition on task allocation for tasks requiring visual attention. In the domain of naval warfare, the complex and...
Tibor Bosse, Willem A. van Doesburg, Peter-Paul va...