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ACMACE
2006
ACM
15 years 10 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
AVI
2008
15 years 7 months ago
How coherent environments support remote gestures
Previous studies have demonstrated the importance of providing users with a coherent environment across distant sites. To date, it remains unclear how such an environment affects ...
Naomi Yamashita, Keiji Hirata, Toshihiro Takada, Y...
ICIP
2008
IEEE
16 years 6 months ago
EKF pose estimation: How many filters and cameras to use?
The Extended Kalman Filter (EKF) is suitable for real-time pose estimation due its low computational demand and ability to handle the nonlinear perspective camera model. There are...
Mohammad Ehab Ragab, Kin-hong Wong, Jun Zhou Chen,...
CHI
2007
ACM
16 years 5 months ago
How to look beyond what users say that they want
This paper shares our experience with a strategic design project for defining the key user experience scenarios for utilizing location information available on mobile devices. Whi...
Younghee Jung, Akseli Anttila
CHI
2005
ACM
16 years 5 months ago
How peer photos influence member participation in online communities
Online communities (OLCs) are gatherings of like -minded people, brought together in cyberspace by shared interests. Creating such communities is not a big challenge; sustaining m...
Nishikant Kapoor, Joseph A. Konstan, Loren G. Terv...