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» How to Compute the Pose of an Object Without a Direct View
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CVPR
2009
IEEE
1037views Computer Vision» more  CVPR 2009»
15 years 2 months ago
Piecewise Planar City 3D Modeling from Street View Panoramic Sequences
City environments often lack textured areas, contain repetitive structures, strong lighting changes and therefore are very difficult for standard 3D modeling pipelines. We prese...
Branislav Micusík, Jana Kosecka
CVPR
2009
IEEE
15 years 2 months ago
Pose Estimation for Category Specific Multiview Object Localization
We propose an approach to overcome the two main challenges of 3D multiview object detection and localization: The variation of object features due to changes in the viewpoint an...
Mustafa Özuysal, Pascal Fua, Vincent Lepetit
ACCV
2006
Springer
14 years 1 months ago
Fusion of 3D and Appearance Models for Fast Object Detection and Pose Estimation
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...
Hesam Najafi, Yakup Genc, Nassir Navab
ATAL
2004
Springer
14 years 1 months ago
Trust Dynamics: How Trust Is Influenced by Direct Experiences and by Trust Itself
In this paper we will examine two main aspects of trust dynamics: a) How direct experiences involving trust, with their successes or failures, influence the future trust of an age...
Rino Falcone, Cristiano Castelfranchi
AMDO
2006
Springer
13 years 11 months ago
Boundary Fragment Matching and Articulated Pose Under Occlusion
Silhouette recognition can reconstruct the three-dimensional pose of a human subject in monocular video so long as the camera's view remains unoccluded by other objects. This ...
Nicholas R. Howe