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» How to Compute the Pose of an Object Without a Direct View
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CHI
1999
ACM
14 years 3 days ago
Direct Combination
This paper reports on Direct Combination, a new user interaction technique. Direct Combination may be viewed variously as: a systematic extension to Direct Manipulation; a concise...
Simon Holland, Daniel Oppenheim
CG
2010
Springer
13 years 8 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
ECCV
2010
Springer
14 years 1 months ago
Backprojection Revisited: Scalable Multi-view Object Detection and Similarity Metrics for Detections
Hough transform based object detectors learn a mapping from the image domain to a Hough voting space. Within this space, object hypotheses are formed by local maxima. The votes con...
ICCV
1999
IEEE
14 years 9 months ago
Projective Alignment with Regions
?We have recently proposed an approach to recognition that uses regions to determine the pose of objects while allowing for partial occlusion of the regions. Regions introduce an a...
Ronen Basri, David W. Jacobs
CVPR
2001
IEEE
14 years 9 months ago
Flexible flow for 3D nonrigid tracking and shape recovery
We introduce linear methods for model-based tracking of nonrigid 3D objects and for acquiring such models from video. 3D motions and flexions are calculated directly from image in...
Matthew Brand, Rahul Bhotika