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UIST
1997
ACM
14 years 1 months ago
Systematic Output Modification in a 2D User Interface Toolkit
In this paper we present a simple but general set of techniques for modifying output in a 2D user interface toolkit. We use a combination of simple subclassing, wrapping, and coll...
W. Keith Edwards, Scott E. Hudson, Joshua Marinacc...
ESEM
2009
ACM
14 years 1 months ago
Understanding the use of inheritance with visual patterns
The goal of this work is to visualize inheritance in objectoriented programs to help its comprehension. We propose a single, compact view of all class hierarchies at once using a ...
Simon Denier, Houari A. Sahraoui
AAAI
2008
14 years 12 days ago
Using Reasoning Patterns to Simplify Games
In complex strategic situations decision-making agents interact with many other agents and have access to many pieces of information throughout their play. This usually leads to g...
Dimitrios Antos, Avi Pfeffer
CIKM
2008
Springer
14 years 2 days ago
Learning to link with wikipedia
This paper describes how to automatically cross-reference documents with Wikipedia: the largest knowledge base ever known. It explains how machine learning can be used to identify...
David N. Milne, Ian H. Witten
FPLAY
2008
13 years 11 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal