Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
A recurrent question in the design of intelligent agents is how to assign degrees of beliefs, or subjective probabilities, to various events in a relational environment. In the sta...
Many techniques have been developed over the years to automatically find bugs in software. Often, these techniques rely on formal methods and sophisticated program analysis. Whil...
The subject of this paper is a Smart Spell Checker System (SSCS) that can adapt to a particular user by using the user’s feedback for adjusting its behavior. The result of the ad...
The problem of learning linear discriminant concepts can be solved by various mistake-driven update procedures, including the Winnow family of algorithms and the well-known Percep...