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ECAI
2006
Springer
14 years 3 days ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
ILP
2007
Springer
14 years 2 months ago
Learning to Assign Degrees of Belief in Relational Domains
A recurrent question in the design of intelligent agents is how to assign degrees of beliefs, or subjective probabilities, to various events in a relational environment. In the sta...
Frédéric Koriche
OOPSLA
2004
Springer
14 years 1 months ago
Finding bugs is easy
Many techniques have been developed over the years to automatically find bugs in software. Often, these techniques rely on formal methods and sophisticated program analysis. Whil...
David Hovemeyer, William Pugh
IWSAS
2001
Springer
14 years 27 days ago
SSCS: A Smart Spell Checker System Implementation Using Adaptive Software Architecture
The subject of this paper is a Smart Spell Checker System (SSCS) that can adapt to a particular user by using the user’s feedback for adjusting its behavior. The result of the ad...
Deepak Seth, Mieczyslaw M. Kokar
COLT
1997
Springer
14 years 18 days ago
General Convergence Results for Linear Discriminant Updates
The problem of learning linear discriminant concepts can be solved by various mistake-driven update procedures, including the Winnow family of algorithms and the well-known Percep...
Adam J. Grove, Nick Littlestone, Dale Schuurmans