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141
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SIGGRAPH
1994
ACM
15 years 6 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
95
Voted
UC
2005
Springer
15 years 8 months ago
Quantum Searching Amidst Uncertainty
Consider a database most of whose entries are marked but the precise fraction of marked entries is not known. What is known is that the fraction of marked entries is 1 − , where ...
Lov K. Grover
111
Voted
ACSC
2001
IEEE
15 years 6 months ago
Starting with Termination: A Methodology for Building Distributed Garbage Collection Algorithms
We propose an effective methodology in which a distributed garbage collector may be derived from a distributed termination algorithm and a centralized garbage collector in a manne...
Stephen M. Blackburn, J. Eliot B. Moss, Richard L....
121
Voted
AAAI
1992
15 years 3 months ago
Concurrent Actions in the Situation Calculus
We propose a representation of concurrent actions; rather than invent a new formalism, we model them within the standard situation calculus by introducing the notions of global ac...
Fangzhen Lin, Yoav Shoham
118
Voted
COMSIS
2006
129views more  COMSIS 2006»
15 years 2 months ago
Constraint-Based Knowledge Representation for Individualized Instruction
Traditional knowledge representations were developed to encode complete, explicit and executable programs, a goal that makes them less than ideal for representing the incomplete an...
Stellan Ohlsson, Antonija Mitrovic