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SIGGRAPH
1994
ACM
13 years 11 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
UC
2005
Springer
14 years 1 months ago
Quantum Searching Amidst Uncertainty
Consider a database most of whose entries are marked but the precise fraction of marked entries is not known. What is known is that the fraction of marked entries is 1 − , where ...
Lov K. Grover
ACSC
2001
IEEE
13 years 11 months ago
Starting with Termination: A Methodology for Building Distributed Garbage Collection Algorithms
We propose an effective methodology in which a distributed garbage collector may be derived from a distributed termination algorithm and a centralized garbage collector in a manne...
Stephen M. Blackburn, J. Eliot B. Moss, Richard L....
AAAI
1992
13 years 8 months ago
Concurrent Actions in the Situation Calculus
We propose a representation of concurrent actions; rather than invent a new formalism, we model them within the standard situation calculus by introducing the notions of global ac...
Fangzhen Lin, Yoav Shoham
COMSIS
2006
129views more  COMSIS 2006»
13 years 7 months ago
Constraint-Based Knowledge Representation for Individualized Instruction
Traditional knowledge representations were developed to encode complete, explicit and executable programs, a goal that makes them less than ideal for representing the incomplete an...
Stellan Ohlsson, Antonija Mitrovic