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CIG
2005
IEEE
14 years 3 months ago
Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions
AbstractGroup utility functions are an extension of the common team utility function for providing multiple agents with a common reinforcement learning signal for learning cooperat...
Jay Bradley, Gillian Hayes
EUROCRYPT
2004
Springer
14 years 3 months ago
Hash Function Balance and Its Impact on Birthday Attacks
Textbooks tell us that a birthday attack on a hash function h with range size r requires r1/2 trials (hash computations) to find a collision. But this is quite misleading, being t...
Mihir Bellare, Tadayoshi Kohno
FLOPS
2006
Springer
14 years 1 months ago
Crossing State Lines: Adapting Object-Oriented Frameworks to Functional Reactive Languages
Functional reactive programming integrates dynamic dataflow with functional programming to offer an elegant and powerful model for expressing computations over time-varying values....
Daniel Ignatoff, Gregory H. Cooper, Shriram Krishn...
CODES
2000
IEEE
14 years 1 months ago
On the roles of functions and objects in system specification
We present an analysis of the benefits and drawbacks of function and object based models in system specification. Functional models should be used for functional design space expl...
Axel Jantsch, Ingo Sander
JFP
2007
104views more  JFP 2007»
13 years 10 months ago
Understanding functional dependencies via constraint handling rules
Functional dependencies are a popular and useful extension to Haskell style type classes. We give a reformulation of functional dependencies in terms of Constraint Handling Rules ...
Martin Sulzmann, Gregory J. Duck, Simon L. Peyton ...