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CHI
2009
ACM
14 years 11 months ago
Learning how: the search for craft knowledge on the internet
Communicating the subtleties of a craft technique, like putting a zipper into a garment or throwing a clay pot, can be challenging even when working side by side. Yet HowTo conten...
Cristen Torrey, Elizabeth F. Churchill, David W. M...
HRI
2009
ACM
14 years 5 months ago
Footing in human-robot conversations: how robots might shape participant roles using gaze cues
During conversations, speakers establish their and others’ participant roles (who participates in the conversation and in what capacity)—or “footing” as termed by Goffman...
Bilge Mutlu, Toshiyuki Shiwa, Takayuki Kanda, Hiro...
ACMACE
2006
ACM
14 years 5 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
NORDICHI
2006
ACM
14 years 5 months ago
How HCI-practitioners want to evaluate their own practice
How do individual HCI-practitioners evaluate their own work practice? And how would they like to evaluate it? Answers to these questions will give new knowledge on the state-of-th...
Asbjørn Følstad, Ida Bark, Jan Gulli...
CHI
2004
ACM
14 years 4 months ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...