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CSCW
2006
ACM
14 years 19 days ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
EVOW
2006
Springer
14 years 18 days ago
On Interactive Evolution Strategies
Abstract. In this paper we discuss Evolution Strategies within the context of interactive optimization. Different modes of interaction will be classified and compared. A focus will...
Ron Breukelaar, Michael Emmerich, Thomas Bäck
FINTAL
2006
14 years 18 days ago
Using Alignment Templates to Infer Shallow-Transfer Machine Translation Rules
When building rule-based machine translation systems, a considerable human effort is needed to code the transfer rules that are able to translate source-language sentences into gra...
Felipe Sánchez-Martínez, Hermann Ney
GECCO
2006
Springer
179views Optimization» more  GECCO 2006»
14 years 18 days ago
Evolving cooperative behavior in a power market
This paper presents an evolutionary algorithm to develop cooperative strategies for power buyers in a deregulated electrical power market. Cooperative strategies are evolved throu...
Dipti Srinivasan, Dakun Woo, Lily Rachmawati, Kong...
AICCSA
2001
IEEE
65views Hardware» more  AICCSA 2001»
14 years 18 days ago
Taxonomy of Process Modeling Languages
: A software process is defined as a description of various steps that must be carried out by process agents to pursue the goals of software engineering. To support a software proc...
Kamal Zuhairi Zamli, Peter Lee