Abstract. A major challenge in computer-generated music is to produce music that sounds natural. This paper introduces NEAT Drummer, which takes steps toward natural creativity. NE...
Amy K. Hoover, Michael P. Rosario, Kenneth O. Stan...
As more courseware becomes available, choosing the right functionality for a particular e-learning community is becoming more problematic. Systematic methods for evaluating course...
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
For centuries, the deep connection between languages has brought about major discoveries about human communication. In this paper we investigate how this powerful source of inform...
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...