In this paper, we introduce the new technique of HighConfidence Software Monitoring (HCSM), which allows one to perform software monitoring with bounded overhead and concomitantl...
Sean Callanan, David J. Dean, Michael Gorbovitski,...
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
In today’s dynamic computing environments, the available resources and even underlying computation engine can change during the execution of a program. Additionally, current tre...
Apala Guha, Jason Hiser, Naveen Kumar, Jing Yang, ...
As Grids become increasingly relied upon as critical infrastructure, it is imperative to ensure the highly-available and secure day-to-day operation of the Grid infrastructure. The...
Jonathan C. Rowanhill, Glenn S. Wasson, Zach Hill,...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...