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COR
2008
142views more  COR 2008»
13 years 8 months ago
Application of reinforcement learning to the game of Othello
Operations research and management science are often confronted with sequential decision making problems with large state spaces. Standard methods that are used for solving such c...
Nees Jan van Eck, Michiel C. van Wezel
AAAI
2008
13 years 11 months ago
Using Reasoning Patterns to Simplify Games
In complex strategic situations decision-making agents interact with many other agents and have access to many pieces of information throughout their play. This usually leads to g...
Dimitrios Antos, Avi Pfeffer
CSEE
2008
Springer
13 years 10 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...
ACMACE
2008
ACM
13 years 10 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
ATAL
2010
Springer
13 years 9 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings