We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a f...
: Players of epistemic games--computer games that simulate professional practica— have been shown to develop epistemic frames: a profession’s particular way of seeing and solvi...
This paper presents a game semantics for LP, Artemov's Logic of Proofs. The language of LP extends that of propositional logic by adding formula-labeling terms, permitting us...
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...