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INTERACT
2007
13 years 10 months ago
Playful Probing: Making Probing More Fun
We present a methodological variation of cultural probing called playful probing. In playful probing games are developed according to the area investigated, to enhance participants...
Regina Bernhaupt, Astrid Weiss, Marianna Obrist, M...
PROVSEC
2007
Springer
14 years 2 months ago
Formal Proof of Provable Security by Game-Playing in a Proof Assistant
Game-playing is an approach to write security proofs that are easy to verify. In this approach, security definitions and intractable problems are written as programs called games ...
Reynald Affeldt, Miki Tanaka, Nicolas Marti
GLOBECOM
2010
IEEE
13 years 6 months ago
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their ow...
Yan Chen, K. J. Ray Liu
ATAL
2009
Springer
13 years 9 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
TEI
2010
ACM
201views Hardware» more  TEI 2010»
14 years 3 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza