This paper presents a construction for runtime monitors that check real-time properties expressed in timed LTL (TLTL). Due to D'Souza's results, TLTL can be considered a ...
Andreas Bauer 0002, Martin Leucker, Christian Scha...
A space efficient wait-free algorithm for implementing a shared buffer for real-time multiprocessor systems is presented in this paper. The commonly used method to implement share...
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
- With the increasing levels of variability in the behavior of manufactured nano-scale devices and dramatic changes in the power density on a chip, timely identification of hot spo...
In this paper we investigate the main linguistic phenomena that can make texts complex and how they could be simplified. We focus on a corpus analysis of simple account texts avai...