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» How to Win a Game with Features
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ICIP
2009
IEEE
13 years 5 months ago
Automatic discovery of image families: Global vs. local features
Gathering a large collection of images has been made quite easy by social and image sharing websites, e.g. flickr.com. However, using such collections faces the problem that they ...
Mohamed Aly, Peter Welinder, Mario E. Munich, Piet...
KIVS
2009
Springer
14 years 13 days ago
Banishing Patch-Cables from LAN Parties
Abstract. Although playing real-time multi-player games online over the Internet became more and more popular in the past few years, people still enjoy meeting for so-called “LAN...
Peter Baumung
ESIAT
2009
IEEE
13 years 5 months ago
Music and Image Applications of Mobile Phone Serious Game
This paper is to discuss what the features of common music and image formats are and provide suggestions concerned with applying media formats on mobile phone. Then the paper point...
Chen Xin
CIG
2006
IEEE
14 years 1 months ago
Modeling Children's Entertainment in the Playware Playground
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
ICML
2006
IEEE
14 years 8 months ago
Nightmare at test time: robust learning by feature deletion
When constructing a classifier from labeled data, it is important not to assign too much weight to any single input feature, in order to increase the robustness of the classifier....
Amir Globerson, Sam T. Roweis