Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
Abstract. Successful multi-target tracking requires solving two problems - localize the targets and label their identity. An isolated target's identity can be unambiguously pr...
This paper considers the theory of social capital and volunteerism in an online gaming community, the Internet Chess Club (ICC). We discuss how increased social capital provides b...
Abstract--Computer-centered services and broadband wireless connectivity are enabling the delivery of multimedia-based entertainment from the Internet to in-house wireless devices ...
Claudio E. Palazzi, Nicola Stievano, Marco Roccett...
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 p...
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Gi...