— We present a novel approach to build approximate maps of structured environments utilizing human motion and activity. Our approach uses data recorded with a data suit which is ...
Slawomir Grzonka, Frederic Dijoux, Andreas Karwath...
We present a person-independent gesture interface implemented on a real robot which allows the user to give simple commands ,e.g., how to grasp an object and where to put it. The ...
Correcting recognition errors is often necessary in a speech interface. These errors not only reduce users' overall entry rate, but can also lead to frustration. While making...
We show how Genetic Programming (GP) can be used to evolve useful quantum computing artefacts of increasing sophistication and usefulness: firstly specific quantum circuits, then ...