Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...
This article presents mathematical tools for computer-generated ornamental patterns, with a particular attention payed to Islamic patterns. The article shows how, starting from a p...
We introduce an energy model whose minimum energy drawings reveal the clusters of the drawn graph. Here a cluster is a set of nodes with many internal edges and few edges to nodes ...
While tourism presents considerable potential for the use of new mobile technologies, we currently have little understanding of how tourists organise their activities or of the pro...
We present ideas on how to structure software systems for high availability by considering MTTR/MTTF characteristics of components in addition to the traditional criteria, such as...
George Candea, James Cutler, Armando Fox, Rushabh ...