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AUIC
2006
IEEE
14 years 1 months ago
Persuasive interaction for collectivist cultures
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...
EP
1998
Springer
13 years 11 months ago
Mathematical Tools for Computer-Generated Ornamental Patterns
This article presents mathematical tools for computer-generated ornamental patterns, with a particular attention payed to Islamic patterns. The article shows how, starting from a p...
Victor Ostromoukhov
GD
2003
Springer
14 years 20 days ago
An Energy Model for Visual Graph Clustering
We introduce an energy model whose minimum energy drawings reveal the clusters of the drawn graph. Here a cluster is a set of nodes with many internal edges and few edges to nodes ...
Andreas Noack
ECSCW
2003
13 years 8 months ago
Tourism and Mobile Technology
While tourism presents considerable potential for the use of new mobile technologies, we currently have little understanding of how tourists organise their activities or of the pro...
Barry Brown, Matthew Chalmers
DSN
2002
IEEE
14 years 12 days ago
Reducing Recovery Time in a Small Recursively Restartable System
We present ideas on how to structure software systems for high availability by considering MTTR/MTTF characteristics of components in addition to the traditional criteria, such as...
George Candea, James Cutler, Armando Fox, Rushabh ...