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TCSV
2002
148views more  TCSV 2002»
13 years 10 months ago
A full-featured, error-resilient, scalable wavelet video codec based on the set partitioning in hierarchical trees (SPIHT) algor
Compressed video bitstreams require protection from channel errors in a wireless channel. The threedimensional (3-D) SPIHT coder has proved its efficiency and its real-time capabi...
Sungdae Cho, William A. Pearlman
PAMI
2012
12 years 1 months ago
A Tree-Based Context Model for Object Recognition
—There has been a growing interest in exploiting contextual information in addition to local features to detect and localize multiple object categories in an image. A context mod...
Myung Jin Choi, Antonio Torralba, Alan S. Willsky
AINA
2007
IEEE
14 years 5 months ago
Depth-Latency Tradeoffs in Multicast Tree Algorithms
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
Michael T. Helmick, Fred S. Annexstein
CSL
2007
Springer
14 years 4 months ago
Game Characterizations and the PSPACE-Completeness of Tree Resolution Space
The Prover/Delayer game is a combinatorial game that can be used to prove upper and lower bounds on the size of Tree Resolution proofs, and also perfectly characterizes the space ...
Alexander Hertel, Alasdair Urquhart
ISAAC
2005
Springer
120views Algorithms» more  ISAAC 2005»
14 years 4 months ago
Average Case Analysis for Tree Labelling Schemes
We study how to label the vertices of a tree in such a way that we can decide the distance of two vertices in the tree given only their labels. For trees, Gavoille et al. [7] prove...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang