Sciweavers

4095 search results - page 422 / 819
» How to test a tree
Sort
View
RE
2002
Springer
15 years 5 months ago
Extreme Programming Modified: Embrace Requirements Engineering Practices
Extreme Programming (XP) is an agile (lightweight) software development methodology and it becomes more and more popular. XP proposes many interesting practices, but it also has s...
Jerzy R. Nawrocki, Michal Jasiñski, Bartosz...
133
Voted
PSYCHNOLOGY
2007
75views more  PSYCHNOLOGY 2007»
15 years 5 months ago
Is It Fun to Go to Sydney? Common-Sense Knowledge of Social Structures and WAP
This paper investigated how people navigate through early Wireless Application Protocol (WAP) sites using their common-sense knowledge of social structures. The study is based on ...
Ilpo Koskinen
MICAI
2010
Springer
15 years 4 months ago
Teaching a Robot to Perform Tasks with Voice Commands
The full deployment of service robots in daily activities will require the robot to adapt to the needs of non-expert users, particularly, to learn how to perform new tasks from “...
Ana C. Tenorio-Gonzalez, Eduardo F. Morales, Luis ...
PPSN
2010
Springer
15 years 4 months ago
Optimisation and Generalisation: Footprints in Instance Space
Abstract. The chief purpose of research in optimisation is to understand how to design (or choose) the most suitable algorithm for a given distribution of problem instances. Ideall...
David W. Corne, Alan P. Reynolds
188
Voted
EOR
2011
140views more  EOR 2011»
15 years 1 months ago
Power indices of simple games and vector-weighted majority games by means of binary decision diagrams
A simple game is a pair consisting of a finite set N of players and a set W ⊆ 2N of winning coalitions. (Vector-)weighted majority games ((V)WMG) are a special case of simple ga...
Stefan Bolus