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CORR
2010
Springer
160views Education» more  CORR 2010»
13 years 8 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
AIEDU
2004
105views more  AIEDU 2004»
13 years 7 months ago
Evaluating the REDEEM Authoring Tool: Can Teachers Create Effective Learning Environments?
The REDEEM authoring environment allows teachers to create learning environments from existing computer-based training (CBT) by imposing their pedagogical preferences about how stu...
Shaaron Ainsworth, Shirley Grimshaw
ICML
2007
IEEE
14 years 8 months ago
Constructing basis functions from directed graphs for value function approximation
Basis functions derived from an undirected graph connecting nearby samples from a Markov decision process (MDP) have proven useful for approximating value functions. The success o...
Jeffrey Johns, Sridhar Mahadevan
CORR
2006
Springer
96views Education» more  CORR 2006»
13 years 7 months ago
How accurate are the time delay estimates in gravitational lensing?
We present a novel approach to estimate the time delay between light curves of multiple images in a gravitationally lensed system, based on Kernel methods in the context of machine...
Juan C. Cuevas-Tello, Peter Tino, Somak Raychaudhu...
ITNG
2008
IEEE
14 years 2 months ago
Hierarchy-Driven Approach for Attack Patterns in Software Security Education
We propose a hierarchy-driven approach to facilitate student learning and foster a deeper understanding of the importance of attack patterns in computer, network, and software sec...
Joshua J. Pauli, Patrick Henry Engebretson