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AVI
2004
13 years 9 months ago
A visual tool for tracing users' behavior in Virtual Environments
Although some guidelines (e.g., based on architectural principles) have been proposed for designing Virtual Environments (VEs), several usability problems can be identified only b...
Luca Chittaro, Lucio Ieronutti
CHI
2002
ACM
14 years 8 months ago
Cognitive walkthrough for the web
This paper proposes a transformation of the Cognitive Walkthrough (CW), a theory-based usability inspection method that has proven useful in designing applications that support us...
Marilyn Hughes Blackmon, Peter G. Polson, Muneo Ki...
MHCI
2005
Springer
14 years 1 months ago
ContextContacts: re-designing SmartPhone's contact book to support mobile awareness and collaboration
Acontextuality of the mobile phone often leads to a caller’s uncertainty over a callee’s current state, which in turn often hampers mobile collaboration. We are interested in ...
Antti Oulasvirta, Mika Raento, Sauli Tiitta
CHI
2010
ACM
14 years 2 months ago
GUI testing using computer vision
Testing a GUI’s visual behavior typically requires human testers to interact with the GUI and to observe whether the expected results of interaction are presented. This paper pr...
Tsung-Hsiang Chang, Tom Yeh, Robert C. Miller
CHI
2008
ACM
14 years 8 months ago
Ninja cursors: using multiple cursors to assist target acquisition on large screens
We propose the "ninja cursor" to improve the performance of target acquisition, particularly on large screens. This technique uses multiple distributed cursors to reduce...
Masatomo Kobayashi, Takeo Igarashi