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EICS
2010
ACM
14 years 3 months ago
How assessing plasticity design choices can improve UI quality: a case study
In Human Computer Interaction, plasticity refers to the capacity of User Interfaces (UIs) to withstand variations of context of use while preserving quality in use. Frequently, in...
Audrey Serna, Gaëlle Calvary, Dominique L. Sc...
ASIACRYPT
2001
Springer
14 years 3 months ago
How to Leak a Secret
In this paper we formalize the notion of a ring signature, which makes it possible to specify a set of possible signers without revealing which member actually produced the signatu...
Ronald L. Rivest, Adi Shamir, Yael Tauman
UM
2001
Springer
14 years 3 months ago
User Modelling in I-Help: What, Why, When and How
This paper describes user modelling in I-Help, a system to facilitate communication amongst learners. There are two I-Help components: Private and Public Discussions. In the Privat...
Susan Bull, Jim E. Greer, Gordon I. McCalla, Lori ...
PKC
1999
Springer
102views Cryptology» more  PKC 1999»
14 years 3 months ago
How to Enhance the Security of Public-Key Encryption at Minimum Cost
This paper presents a simple and efficient conversion from a semantically secure public-key encryption scheme against passive adversaries to a non-malleable (or semantically secure...
Eiichiro Fujisaki, Tatsuaki Okamoto
ACMACE
2007
ACM
14 years 2 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...