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IIR
2010
13 years 8 months ago
Sentence-Based Active Learning Strategies for Information Extraction
Given a classifier trained on relatively few training examples, active learning (AL) consists in ranking a set of unlabeled examples in terms of how informative they would be, if ...
Andrea Esuli, Diego Marcheggiani, Fabrizio Sebasti...
ICALT
2007
IEEE
14 years 1 months ago
The application of IMS Learning Design to Develop Compute-based Educational Game
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
Miaomiao Zeng, Yueliang Zhou
VL
2007
IEEE
122views Visual Languages» more  VL 2007»
14 years 1 months ago
Children as Unwitting End-User Programmers
Children who are active on the internet are performing significant design and programming activity without realising it, in the course of hacking little animations, game scripts a...
Marian Petre, Alan F. Blackwell
IJCV
2011
264views more  IJCV 2011»
13 years 2 months ago
Cost-Sensitive Active Visual Category Learning
Abstract We present an active learning framework that predicts the tradeoff between the effort and information gain associated with a candidate image annotation, thereby ranking un...
Sudheendra Vijayanarasimhan, Kristen Grauman
CVPR
2011
IEEE
13 years 3 months ago
Large-Scale Live Active Learning: Training Object Detectors with Crawled Data and Crowds
Active learning and crowdsourcing are promising ways to efficiently build up training sets for object recognition, but thus far techniques are tested in artificially controlled ...
Sudheendra Vijayanarasimhan, Kristen Grauman