This paper addresses human pose recognition from video sequences by formulating it as a classification problem. Unlike much previous work we do not make any assumptions on the ava...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Abstract. It is difficult to track, parse and model human-computer interactions during editing and revising of documents, but it is necessary if we are to develop automated technol...
We address recognition and localization of human actions in realistic scenarios. In contrast to the previous work studying human actions in controlled settings, here we train and ...
Recognition of human actions is usually addressed in the scope of video interpretation. Meanwhile, common human actions such as "reading a book", "playing a guitar&...