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CSCW
2012
ACM
12 years 3 months ago
Verbal coordination in first person shooter games
We explore how expert First Person Shooter (FPS) players coordinate actions using a shared voice channel. Our findings emphasize the importance of the temporality and spatiality o...
Anthony Tang, Jonathan Massey, Nelson Wong, Derek ...
BMCBI
2008
173views more  BMCBI 2008»
13 years 7 months ago
Extraction of semantic biomedical relations from text using conditional random fields
Background: The increasing amount of published literature in biomedicine represents an immense source of knowledge, which can only efficiently be accessed by a new generation of a...
Markus Bundschus, Mathäus Dejori, Martin Stet...
CHI
2007
ACM
14 years 7 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
DESRIST
2009
Springer
109views Education» more  DESRIST 2009»
13 years 12 months ago
The constitutive and the instrumental in social design
Simon’s The Sciences of the Artificial is rightly influential as a founding text in design research in the information systems field (IS). Simon’s contributions in the same vo...
Murali Venkatesh
IJCV
2006
124views more  IJCV 2006»
13 years 7 months ago
Representation Analysis and Synthesis of Lip Images Using Dimensionality Reduction
Understanding facial expressions in image sequences is an easy task for humans. Some of us are capable of lipreading by interpreting the motion of the mouth. Automatic lipreading b...
Michal Aharon, Ron Kimmel