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IUI
2005
ACM
14 years 2 months ago
Designing interfaces for guided collection of knowledge about everyday objects from volunteers
A new generation of intelligent applications can be enabled by broad-coverage knowledge repositories about everyday objects. We distill lessons in design of intelligent user inter...
Timothy Chklovski
SIGCSE
2005
ACM
116views Education» more  SIGCSE 2005»
14 years 2 months ago
A company-based framework for a software engineering course
The subject matter of a typical undergraduate software engineering course, while providing necessary background, can be quite dry. Team-based programming projects often complement...
Thomas P. Way
TAPIA
2005
ACM
14 years 2 months ago
Preliminary analysis of factors affecting women and african americans in the computing sciences
The current paper presents research that investigates those factors that affect the recruitment and retention of women and African Americans in the computing sciences. We begin by...
Jamika D. Burge, Tiki L. Suarez
WIKIS
2005
ACM
14 years 2 months ago
Wikis in teaching and assessment: the M/Cyclopedia project
In a knowledge-based, networked economy, students leaving university need to have attained skills in collaborative and creative project-based work and to have developed critical, ...
Axel Bruns, Sal Humphreys
INTETAIN
2005
Springer
14 years 2 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
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